Brawl Stars February 27 update patch notes: Angelo, Melodie, Ranked Mode & more

Brawl Stars February 27 update patch notes: Angelo, Melodie, Ranked Mode & more 1

Brawl Stars’ February 27 update introduces Angelo and Melodie, along with new Ranked mode and Hypercharges.

Brawl Stars has always been a dynamic and engaging multiplayer game that keeps its community on its toes with frequent updates, new characters, and various game modes. Its mix of strategy, fast-paced action, and unique Brawler abilities make it a favorite among mobile gamers.

The latest update, released on February 27, 2024, is one of the most significant patches we’ve seen, introducing a new Ranked mode, two new Brawlers – Angelo and Melodie, exciting Hypercharges, and a plethora of balance changes. This update not only adds fresh content but also tweaks the game mechanics to ensure a balanced and enjoyable experience for players of all levels.

For those who’ve been eagerly awaiting more competitive play, the new Ranked mode promises to be a game-changer. But what does this mean for you? Let’s dive into the details of this massive update and find out how it’s set to reshape the landscape of Brawl Stars.

Brawl Stars February 27 Patch Notes

New Brawler: Angelo (Epic)

Type: Sharpshooter

  • Trait: Can move over water
  • Attack: Take Aim
    • Angelo charges his attack and shoots an arrow on release. The longer his attack holds, the higher the damage he deals
  • Super: Welcome to the Swamp
    • Angelo creates a toxic puddle that damages enemies in it and grants him empowered arrows that deal poison damage over time
  • Gadget: Stinging Flight
    • Angelo flies higher in the air and drains 660 Health from nearby enemies when taking off
  • Gadget: Master Fletcher
    • Angelo’s next main attack pierces walls and enemies
  • Star Power: Empower
    • Welcome to the Swamp now also heals Angelo while inside
  • Star Power: Flow
    • Angelo gains 25% movement speed after entering water

New Brawler: Melodie (Mythic)

Type: Assassin

  • Attack: Monster Notes
    • Melodie throws her Mic at an enemy. If it hits, a Note appears spinning around her for a short duration. Melodie can have up to 3 Notes active at the same time
  • Super: Catchy Chorus
    • Melodie dashes in a straight line. Melodie can dash 3 times total before super is exhausted
  • Gadget: Interlude
    • Melodie gains a shield for 15% of her max HP per note she has active
  • Gadget:Perfect Pitch
    • Melodie’s Notes orbit 25% faster and 60% wider for 5 seconds
  • Star Power:Fast Beats
    • Melodie’s movement speed increases by 8% per note
  • Star Power:Extended Mix 
    • Melodie Notes last for 25% longer before vanishing

New Hypercharges

  • Cordelius – Complete Darkness
    • Now Cordelius also slows enemies in the Shadow Realm
  • Buzz – Buzzwatch
    • Buzz’s Super resets after each use during Hypercharge
  • El Primo – Gravity Leap
    • Super impact area increased significantly, and it now pulls enemies in rather than knocking them away
  • Belle – Magnetic
    • Belle’s Super now homes in on enemies
  • Sprout – Thorns
    • Sprout’s Super now does area damage near the bush
  • Bibi – Out of bounds
    • Bibi’s Super splits into two after hitting a Brawler

New Skins

March Brawl Pass Season: Sands of Time

  • Shelly Dancer | Epic (Brawl Pass)
  • Shelly Dancer Iris & Shelly Dancer Dahlia Skin color variations | Epic (Brawl Pass Plus)
  • Dynasty Mike | Epic (Ranked)
  • Desert Scorpion Chuck | Legendary
  • Thief Edgar | Mythic
  • Surgenie | Epic


April Brawl Pass Season: Ragnarok

  • Fenrir Buzz | Epic (Brawl Pass)
  • Mørk Fenrir Buzz & Eldr Fenrir Buzz | Epic Skin color variations (Brawl Pass Plus)
  • Thor Bibi | Legendary
  • Odin Cordelius | Epic
  • Loki Chester | Epic (Ranked)
  • Skadi Jessi | Mythic
  • Sif Melodie | Rare


Mini-Theme: LINE FRIENDS

  • Fangirl Cony | Super Rare
  • Balloon Sally | Super Rare
  • Rocket Brown | Epic


The Line Friends Skins will be released in early March


Mini-Theme: MECHA SQUAD

  • Mecha Colt | Legendary
  • Paragon Mecha Colt & Renegade Mecha Colt Skin color variations  | Legendary
  • Mecha Leon | Legendary
  • Shadow Mecha Leon & Radiant Mecha Leon Skin color variations | Legendary


The Mecha Squad Skins will be released in mid-April


Miscellaneous

  • Poop Spike | Mythic
  • El Baby Shark | Epic
  • Squeaky Note | Rare
  • Red Pitcher Fang & Blue Pitcher Fang | Epic
  • Elf Angelo | Rare


True Silver & True Gold Skins

  • Maisie
  • R-T
  • Cordelius
  • Doug
  • Pearl

Titles

  • Bloodthirsty – Angelo Mastery Title
  • Fearless – Melodie Mastery Title
  • Timeless – Sands of Time Brawl Pass Plus Title
  • Godlike – Ragnarok Brawl Pass Plus Title

Balance Changes

Buffs

  • Doug
    • Remove damage and healing fall-off depending on proximity
  • Griff
    • Increased main attack damage 260 → 280
    • Slightly increased Super charge rate
    • Gadget – Piggy bank – damage 1300 → 1400
  • Nita
    • Increased Bruce’s HP – 4000 → 4300
  • Otis
    • Increased main attack damage 440 → 460
    • Gadget – Phat splatter – damage – 1100 → 1150
  • Ash
    • Increased rage gained from basics 130 → 150
  • Ruffs
    • Increased main attack damage 560 → 600
    • Gadget – Air support – Increased damage 1120 → 1200
  • El Primo
    • Increased main attack damage – 360 → 380
    • Gadget – Asteroid belt – Increased damage – 2880 → 3040
    • Star power – El fuego – Increased damage – 1692 → 1786
  • Gale
    • Increased Super damage 420 → 500
    • Slightly increased Super charge gained from Super
  • Barley
    • Increased Super damage 680 → 760
    • Slightly increased Super charge gained from Super
  • Gene
    • Increased main attack damage 960 → 1000
    • Gadget – Vengeful spirits – damage – 1536 → 1600 
  • Penny
    • Increased main attack damage 940 → 980
    • Star Power – Master Blaster – damage – 1316 → 1372


Nerfs

  • Hypercharges
    • Hypercharge duration no longer gets extended by gaining Super charge during Hypercharge
  • Fang
    • Fresh kicks SP no longer charges hyper on kills
    • Hypercharge popcorn no longer gives Super charge
    • Reduced Hypercharge popcorn damage from 100 → 50% of Super damage
    • Decreased Hypercharge damage 20 → 15%
  • Pearl
    • Reduced HP 4200 → 3900
    • Increased Hypercharge damage 20 → 25%
    • Decreased Hypercharge speed 30 → 26%
    • Decreased Hypercharge shield 20 → 5%
  • Larry & Lawrie
    • Reduced main attack damage 840 → 700
    • Decreased throwing range 24 → 22
  • Amber
    • Reduced attack damage 220 → 210
    • Gadget – Dancing flames – damage – 2200 → 2100
  • Buster
    • Reduced main attack damage 1400 → 1380
  • Cordelius
    • Disable jump Gadget in the Shadow realm
  • Colette
    • Decreased Hypercharge speed 30 → 26%
    • Decreased Hypercharge shield 15 → 5%
  • Maisie
    • Decreased Hypercharge speed 30 → 26%
    • Decreased Hypercharge shield 15 → 5%
  • Lou
    • Decreased Hypercharge speed 30 → 26%
    • Decreased Hypercharge shield 15 → 5%
  • Colt
    • Reduced Hypercharge multiplier 40 → 35%
    • Decreased Hypercharge damage 30 → 25%
    • Decreased Hypercharge speed 30 → 26%
    • Decreased Hypercharge shield 10 → 5%
  • Bull
    • Reduced Hypercharge multiplier 40 → 35%
    • Decreased Hypercharge damage 10 → 5%
    • Decreased Hypercharge shield 30 → 25%
  • Dynamike
    • Decreased Hypercharge multiplier 40 → 30%
    • Decreased Hypercharge damage 30 → 25%
    • Decreased Hypercharge shield 15 → 5%


Changes

  • Charlie
    • Reduced Super Projectile Speed – 4200 → 3300
    • Increased Hypercharge Rate 40 → 60%
    • Decreased Hypercharge damage 30 → 25%
    • Decreased Hypercharge speed 30 → 26%
    • Decreased Hypercharge Shield 10 → 5%
  • Edgar
    • Let’s Fly Gadget no longer charges hyper
    • Revert hyper charge nerf (25 → 40%)
    • Increased Hypercharge speed 20 → 24%
    • Decreased Hypercharge damage 25 → 15%
    • Decreased Hypercharge Shield 25 → 15%
  • Shelly
    • Reduced hypercharge multiplier 40 → 30%
    • Decreased Hypercharge damage 25 → 5%
    • Increased Hypercharge shield 15 → 25%
  • Spike
    • Reduced Hypercharge multiplier 40 → 35%
    • Increased Hypercharge damage 20 → 25%
    • Decreased Hypercharge speed 30 → 26%
    • Decreased Hypercharge shield 20 → 5%
  • Jessie
    • Increased Hypercharge multiplier 40 → 60%
    • Increased Hypercharge damage 20 → 25%
    • Decreased Hypercharge speed 30 → 26%
    • Decreased Hypercharge shield 20 → 5%
  • Mico
    • Increased Hypercharge speed 20 → 24%
    • Decreased Hypercharge shield 25 → 5%
  • Crow
    • Increased Hypercharge multiplier 40 → 60%
    • Decreased Hypercharge damage 30 → 25%
    • Increased Hypercharge speed 20 → 24%
    • Decreased Hypercharge shield 25 → 5%
  • Jacky
    • Decreased Hypercharge damage 25 → 5%
    • Increased Hypercharge shield 15 → 25%
  • Rosa
    • Decreased Hypercharge damage 20 → 5%
    • Increased Hypercharge speed 20 → 25%

Maps, Game Modes & Rotation Changes

New Seasonal Game Modes

  • Trophy Escape

Hypercharge Unleashed

  • This event will now be Solo Showdown only but still featuring all the Brawler getting a Hypercharge

Community Slot

  • Hunters has been removed and Basket Brawl is back due to popular vote!

Environments

  • Removed:
    • Robot Factory (including Showdown)
    • Mr P’s Snowtel
    • Fighting Game
  • Added:
    • Starrcade (including Rooftop for Basket Brawl)
    • Starrcade Showdown (New)
    • Tara’s Bazaar
    • Tara’s Bazaar Showdown (New)
    • Swamp of Love

Maps

  • Basket Brawl (4)
    • Dancing Roof
    • Basket Fort
    • Pick and Roll
    • Green Meadows
  • Bounty (4) | Not in rotation, only available in Friendly Battles + Ranked
    • Excel
    • Hideout
    • Shooting Star
    • Layer Cake
  • Brawl Ball (8)
    • Beach Ball
    • Center Stage
    • Pinball Dreams
    • Encirclement
    • Galaxy Arena
    • Off the Line
    • Retina
    • Goalkeeper’s Dream (New)
  • Gem Grab (8)
    • Flooded Mine
    • Undermine
    • Rustic Arcade
    • Acute Angle
    • Double Swoosh
    • Hard Rock Mine
    • Minecart Madness
    • Open Space
  • Heist (4)
    • Bridge Too Far
    • Safe Zone
    • Pit Stop
    • G.G. Mortuary
  • Hot Zone (4)
    • Ring of Fire
    • Open Zone
    • Split
    • Dueling Beetles
  • Knockout (8)
    • Deep End
    • Flowing Springs
    • Belle’s Rock (with modifications)
    • Flaring Phoenix
    • Goldarm Gulch
    • Healthy Middle Ground
    • Out on the Open
    • New Horizons (New)
  • Showdown (8)
    • Scorched Stone
    • Feast or Famine
    • Island Invasion
    • Double Trouble
    • Safety Center
    • Skull Creek
    • Stormy Plains
    • Marksman’s Heaven (New)
  • Wipeout (4)
    • Infinite Doom
    • Slayer’s Paradise
    • Shooting Star
    • Snake Prairie

Ranked (and Brawl Stars Championship)

  • Bounty
    • Shooting Star
    • Hideout
    • Excel
  • Brawl Ball
    • Center Stage
    • Pinball Dreams
    • Goalkeeper’s Dream
  • Gem Grab
    • Minecart Madness
    • Double Swoosh
    • Rustic Arcade
  • Heist
    • Safe Zone
    • Bridge Too Far
    • Pit Stop
  • Hot Zone
    • Dueling Beetles
    • Ring of Fire
    • Split
  • Knockout
    • Belle’s Rock
    • Out in the Open
    • New Horizons

Mega Pig

  • Brawl Ball
    • Encirclement
    • Goalkeeper’s Dream
    • Beach Ball
  • Gem Grab
    • Hard Rock Mine
    • Open Space
    • Flooded Mine
  • Knockout
    • New Horizons
    • Out in the Open
    • Belle’s Rock
  • Hot Zone
    • Ring of Fire
    • Dueling Beetles
    • Open Zone

Fame Rewards

  • Reaching a new Fame Rank now gives special rewards, including Pins, Player Icons, and a unique Battle Card background that looks different for every Fame Rank
  • The background will always be the one associated with your highest Fame achieved and can be toggled on or off from the Battle Card screen

New Mode: Ranked!

Power League is deadRanked is here!

  • Only Brawlers Power Level 9 and above are allowed!
  • From Bronze to Gold III, matches will be in a best-of-1 format without a ban phase
  • Diamond I and above continue having a best-of-3 format with a ban phase
  • To play in Diamond I and above, you will need at least 12 Brawlers at Power Level 9
  • Players in Diamond I and above will not be able to team up or get matched with players from Gold III and below
  • Seasons now last about 1 month, coinciding with Brawl Pass Seasons
    • All players will be reset to Bronze I at the start of each new Season
    • All players will also receive a Rank Boost that lasts until the previous Season’s Rank
  • New Quests added, exclusive for Ranked!



Ranked Score & Tiers

Ranks are still organized in the same way as in Power League, but now you can see how many points you’ve gained or lost after a match, and earning points will increase your Ranked Score, which determines which Rank you are in.

  • The amount of Ranked points you gain or lose is relative to the Ranked Score of the opponents you face
    • This means you gain a higher score from winning against higher-ranked players (and lose less from defeats) and earn less when playing against lower-ranked players
    • Draws will no longer require matches to be replayed, instead, points will be distributed among all players, depending on the difference in Ranked Scores
  • Once you reach a new major Ranked Tier, you cannot get demoted below that Rank
    • For example, once you get to Mythic I, you cannot drop to Diamond III, but you can still be demoted from Mythic II to Mythic I
  • If you reach Masters Rank, you will have an absolute Rank number, based on your Rank Score, and your name will show up in the Global leaderboard of the current Season for all players in Masters



Ranked Matchmaking

  • Players now can only team up in Duos with other players that have a Rank difference of 3 minor Ranks or less
    • For example, a player in Mythic I can only team up with another player from Diamond I to Legendary I
  • Also, teams can only be matched when they are within 2 minor Rank Tiers or less
  • Solo and team queues have been removed, so now you can play solo, as a duo, or in a team of 3
    • But if you end up playing solo against a team, matchmaking will adapt to make the match more balanced



New Ranked Starr Drops!

Ranked Starr Drops are the new type of reward coming with the Ranked mode! 

They contain Bling, Cosmetics, Skins from previous Power League seasons, and Skins from future Ranked seasons!

  • Each new Season will bring a new Skin and Cosmetics to the rewards pool
  • The initial reward pool of Skins will include the Power League Skins from last year, starting with Mariposa Piper
  • Ranked Starr Drops will be obtainable from the new Ranked rewards track, together with an Epic Starr Drop, Mythic Starr Drops, and Legendary Starr Drops



New Battle Card Ranked Backgrounds!

You can now show off your Ranked Tier with the new Ranked Battle Card Backgrounds!

  • Battle Card Backgrounds are visible in your Battle Card, and your Frame changes depending on your current Ranked Tier
  • These Ranked Backgrounds carry over to the following Season, but for one Season only
    • Because of this, To keep your Background, you need to continue playing Ranked each Season
  • Ranked Backgrounds can also be upgraded each Season if you finish in the same Rank up to 7 times
  • If you don’t want to show your Rank, these Backgrounds can also be hidden by toggling them off from the Battle Card screen



Ranked Modifiers

Ranked matches now feature Modifiers!

The idea for Ranked Modifiers is to spice up competitive gameplay while maintaining fairness for both teams, so there won’t be any random element associated with them, and any gameplay changes from these Modifiers will affect both teams equally.


Each Ranked Season will feature 4 Modifiers, and these will rotate every season, starting with the following:

  • March Season
    • Quickfire – Brawlers reload 10% of their ammo when hitting a target
    • Big Friend – All Brawlers have their HP equal to the highest Brawler on the team
    • Timed Detonation – Terrain gets progressively destroyed
  • April Season
    • Barbed Ammo – All damage leaves a dot for 10% of damage dealt
    • Sick Beats – All Brawlers are immune to all forms of crowd control
    • One Modifier will carry one over from the March Season
  • Persistent Modifier
    • Classic – Standard match without any Modifiers

 

Ranked Games Reporting and Penalties

We’re introducing a new Reporting system for Ranked matches! At the end of each match, players will be able to report other players who have behaved dishonorably during the match.

  • There are 3 types of reports that you can make after matches: Grief Play, Cheating and Bad Random
  • To avoid abusing the report tool, every player is limited to making 10 reports a day
  • When a player you reported is penalized, you will be notified by in-game mail


And how does reporting change things now? To start off, every player will now have a reputation meter:

  • Getting reported will make your Rep decrease 
  • Once your Rep has dropped enough, you’ll get a Yellow Card warning you that more penalties will result in suspension from Ranked matches.
  • Going too low will earn you a Red Card, preventing you from playing Ranked matches for some time
  • You can only recover Rep for each Ranked game you play where you didn’t get reported
  • Your Reputation meter is only visible to you on your profile screen, other players cannot see it

Other Changes

  • Added physics effects to Brawler’s lobby animations – try spinning them around and see how they look! 
  • XP Doublers base price reduced for 1,000 XP Doublers from 40 Gems to 25 Gems
  • Added a Thumbs Up/Down vote at the end of matches
  • Extended the Trophy Road from 50,000 Trophies to 70,000

Bug Fixes

  • Fixed an issue preventing players from switching Brawlers in the Starr Road
  • Leon’s Clone will not show a Hypercharge icon around him anymore
  • Fixed Spawn Points not showing up in Map Maker
  • Fixed the issue where Mico could be damaged while in the air
  • Fixed the visual issue causing Larry & Lawrie’s Skins to overlap in the Catalog
  • The torture is over – you can now skip the animation when receiving Power Points
  • Fixed a localization issue with Kit’s attack values
  • Fixed a mistake with Heist’s description
  • Fixed an issue where the Skin W Otis’ was causing the Gadget “Dormant Star” not to silence enemies

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