Scarra outlines challenges ahead for Teamfight Tactics competitive scene
Since the release of Teamfight Tactics in June, players have been calling for Riot Games to provide support for a competitive scene.
With the tremendous success of League of Legends as an esport, it seems as though Riot Games, too, are interested in making it happen.
In September, Riot released a Teamfight Tactics update that detailed plans for a competitive Teamfight Tactics scene.
“I don’t want to spoil everything, but I will say that the team’re committing to building a competitive scene for TFT starting in 2020,” the update stated.
“The hunger is definitely there—the proportion of ranked to normal games of TFT is 4:1, and the mode is incredibly resonant in some of the most competitive regions like Korea. the team want to provide an experience worthy of the players that have dedicated themselves to being the best in the world.”
Teamfight Tactics already ticks a lot of the boxes that are required for a competitive scene to develop. The game mode now has more than 33 million monthly players and the game is prevalent in Korea, where professional gaming is commonplace.
However, according to William “scarra” Li, now a full-time streamer, there are many concerns and challenges that Riot needs to address before the game’s esports scene can truly succeed.
During a recent Twitch livestream, Scarra was asked why Riot isn’t pushing the Teamfight Tactics esports scene.