Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail

Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail 1

Aventurine is a 5-star character in Honkai: Star Rail’s version 2.1 update “Into the Yawning Chasm.”

Honkai: Star Rail will have its anniversary packed with events and rewards! On top of the anniversary, version 2.1 “Into the Yawning Chasm” of Honkai: Star Rail, was released on March 27, 2024. This included Acheron for the first phase, and Aventurine will feature in the second phase along with Jingliu.

Here is the information on Aventurine’s kit and skills, materials, eidolons, traces, and more:

Aventurine

  • Path: Preservation
  • Type: Imaginary

Aventurine Release Date

Aventurine is one of the new 5-star characters, and he will be available in version 2.1 of Honkai: Star Rail. He will be featured in Phase 2 after Acheron’s warp banner alongside Jingliu from April 17, 2024 to May 7, 2024.

Character Overview

Aventurine is a defensive character who can provide a stackable Shield effect called Fortified Wager for all allies and increase the Effect RES of allies. Additionally, Aventurine can accumulate charges through various means and trigger follow-up attacks.

Character Preview

Story

A senior manager in the IPC Strategic Investment Department and one of the Ten Stonehearts. His Cornerstone is “aventurine of stratagems.”
An ostentatious risk-taker, he often wears a smile that masks his true motives. He won his current position by wagering against fate itself. He views life as a high-stakes, high-return investment, and he plays this particular gamble with masterful ease.

Personal Matters

How to win a whole planet with just one chip? Strategizing, scheming, calculating… but ultimately, it hinges on luck. Good luck makes one powerful, but destiny? Inherently unjust.

Go ahead, use me as you wish, even stab me in the back if you see fit. Exploitation and treachery are simply tools of the trade. But remember, I don’t make deals that don’t pay off… So, I hope you don’t disappoint me.

There’s no denying it, my fascination is with the game of chance… be it the exhilarating rush of triumph or the extensive emptiness that follows, both are worth avoring, time and time again.

Aventurine Leveling Materials

Players should collect these materials for both Aventurine’s Traces and his Ascension:

Trace Materials

  • Tatters of Thought
  • Scattered Stardust
  • Past Evils of the Borehole Planet Disaster

Ascension Materials

  • Tatters of Thought
  • Suppressing Edict
Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail 2
Aventurine Leveling Materials (Source: HoYoLAB)

Aventurine Traces

Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail 3

Leverage

For every 100 of Aventurine’s DEF that exceeds a certain value, increases his own CRIT Rate, up to a maximum limit.
Related Abilities: Talent – Shot Loaded Right

Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail 4

Hot Hand

When battle starts, grants all allies a Fortified Wager shield, whose Shield effect is equal to a certain percentage of the one provided by the Skill, lasting for a certain number of turns.
Related Abilities: Talent – Shot Loaded Right

Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail 5

Bingo!

After an ally with Fortified Wager launches a follow-up attack, Aventurine accumulates 1 Blind Bet point. This effect can trigger up to a certain number of times. Its trigger count resets at the start of Aventurine’s turn. After Aventurine launches his Talent’s follow-up attack, provides all allies with a Fortified Wager that can block a certain amount of DMG, and additionally grants a Fortified Wager that can block a certain amount of DMG to the ally with the lowest Shield effect, lasting for a certain number of turns.
Related Abilities: Talent – Shot Loaded Right

Acheron Skills and Animations

Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail 6

Idle Animation

Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail 7
Source: HoYoLAB
Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail 8

Technique: The Red or the Black

After using the Technique, randomly obtain 1 effect from 3 types of DEF Boost effects.
Repeated use of this Technique results in the retention of the effect with the highest value.
When the next battle starts, increases all allies’ DEF by the corresponding value, lasting for a certain number of turns.

Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail 9
Source: HoYoLAB
Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail 10

Basic Attack: Straight Bet

Deals Imaginary DMG equal to X of Aventurine’s DEF to a single target enemy.

Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail 11
Source: HoYoLAB
Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail 12

Talent: Shot Loaded Right

For any single ally with Fortified Wager, their Effect RES increases, and when they get attacked, Aventurine gains Blind Bet. When Aventurine has Fortified Wager, he can resist Crowd Control debuffs. This effect can trigger again after a certain number of turns.
Aventurine additionally gains Blind Bet after getting attacked. Upon reaching a certain number of Blind Bet points, Aventurine consumes the points to launch multiple hits of follow-up attacks, with each hit dealing Imaginary DMG to a single random enemy. Blind Bet has an upper limit.
Related Traces: Leverage, Hot Hand, Bingo!

Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail 13
Source: HoYoLAB
Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail 14

Skill: Cornerstone Deluxe

Provides all allies with a Fortified Wager shield that can block DMG equal to X of Aventurine’s DEF plus Y, lasting for 3 turn(s). When repeatedly gaining Fortified Wager, the Shield effect can stack, up to Z of the Shield provided by the current Skill.

Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail 15
Source: HoYoLAB
Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail 14

Ultimate: Roulette Shark

Randomly gains 1 to 7 points of Blind Bet. Then inflicts Unnerved on a single target enemy, lasting for 3 turn(s). And deals Imaginary DMG equal to 270% of Aventurine’s DEF to the single target enemy. When an ally hits an Unnerved enemy target, the CRIT DMG dealt increases by 15%

Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail 17
Source: HoYoLAB

Aventurine Eidolons

These are still sourced from HomDGCat’s wiki and will be updated once Aventurine is featured:

Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail 18

E1: Prisoner’s Dilemma

Increases CRIT DMG by 20.0% for allies with Fortified Wager. After using the Ultimate, provides all allies with a Fortified Wager shield, whose Shield effect is equal to 100.0% of the one provided by the Skill, lasting for 3.0 turn(s).

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E2: Bounded Rationality

When using Basic ATK, reduces the target’s All-Type RES by 12.0% for 3.0 turn(s).

Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail 20

E3: Droprate Maxing

Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail 21

E4: Unexpected Hanging Paradox

When triggering his Talent’s follow-up attack, first increases Aventurine’s DEF by 40.0% for 2.0 turn(s), and additionally increases the Hits Per Action for his talent’s follow-up attack by 3.0.

Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail 22

E5: Ambiguity Aversion

Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

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E6: Stag Hunt Game

For every ally with a Shield, the DMG dealt by Aventurine increases by 50.0%, up to a maximum of 150.0%.

Light Cone “Inherently Unjust Destiny”

Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail 24

At Level 80, the stats for the light cone are as follows:

  • HP: 1058
  • ATK: 423
  • DEF: 661

Light Cone Ability

All-In (Superimposition Level 1)

Increases the wearer’s DEF by 40%. When the wearer provides a Shield to an ally, the wearer’s CRIT DMG increases by 40%, lasting for 2 turns. When the wearer’s follow-up attack hits an enemy target, there is a 100% base chance to increase the DMG taken by the attacked enemy target by 10.0%, lasting for 2 turns.

Upgrade Materials

  • Tatters of Thought
  • Scattered Stardust
Aventurine: Materials, Abilities, Traces & Eidolons | Honkai: Star Rail 25
Source: HoYoLAB

This 5-Star Light Cone will not be available in the Stellar Warp and can only be obtained in the limited Light Cone banner.


Aventurine Drip Marketing

Aventurine was revealed as a 5-star Imaginary Preservation character on March 16, whom Trailblazers mainly encountered in the Penacony storyline. He is a senior manager in the Interastral Peace Corporation Strategic Investment Department and one of the Ten Stonehearts.

Aventurine Showcase in the 2.1 Special Program

Alongside Acheron and Gallagher, Aventurine also had a showcase of his skills during the Honkai: Star Rail version 2.1 special program on March 16, 2024, on the official YouTube channel and Twitch.

Aventurine Leveling Materials

If you’re looking to pull for Aventurine, here are the possible trace and character ascension materials that he will need:

  • Scattered Stardust (Coming soon)
  • Crystal Meteorites (Coming soon)
  • Divine Amber (Coming soon)
  • Tatters of Thought
  • Fragments of Impression
  • Shards of Desires
  • Suppressing Edict
Aventurine Kit and Skills

Based on HomDGCat’s compilation of Aventurine’s skills, there isn’t an official preview of them.

  • Basic Attack: Straight Bet: Deals Imaginary DMG equal to X of Aventurine’s DEF to a single target enemy. Toughness Break: Single 1
  • Skill: Cornerstone Deluxe: Provides all allies with a Fortified Wager shield that can block DMG equal to X of Aventurine’s DEF plus Y, lasting for 3 turn(s). When repeatedly gaining Fortified Wager, the Shield effect can stack, up to 200% of the Shield provided by the current Skill.
  • Ultimate: Roulette Shark: Randomly gains 1 to 7 points of Blind Bet. Then inflicts Unnerved on a single target enemy, lasting for 3 turn(s). And deals Imaginary DMG equal to X of Aventurine’s DEF to the single target enemy. When an ally hits an Unnerved enemy target, the CRIT DMG dealt increases by Y. Toughness Break: Single 3
  • Talent: Shot Loaded Right: The Effect RES increases by X for a single ally with Fortified Wager. And when this allied character gets attacked, Aventurine gains 1 point of Blind Bet. When Aventurine has Fortified Wager, he can resist Crowd Control debuffs. This effect can trigger again after 2 turn(s). Aventurine additionally gains 1 point(s) of Blind Bet after getting attacked. Upon reaching 7 points of Blind Bet, Aventurine consumes the 7 points to launch a 7-hit follow-up attack, with each hit dealing Imaginary DMG equal to Y of Aventurine’s DEF to a single random enemy. Blind Bet is capped at 10 points.
    Follow-Up Attack – Unleashes an extra attack on the target. This effect is triggered automatically when requirements are met.
    Crowd Control debuff – Frozen, Entanglement, Imprisonment, Dominated, Outrage, and Strong Reverberation. Toughness Break: Single 0.33333
  • Technique: The Red or the Black: After using the Technique, 1 of the following effects will be granted:
    There is a chance for DEF to increase by 24%.
    There is a high chance for DEF to increase by 36%.
    There is a small chance for DEF to increase by 60%.
    Note that when this Technique is used repeatedly, the acquired effect with the highest buff value is retained. When the next battle starts, increases all allies’ DEF by the corresponding value, lasting for 3 turn(s).
Aventurine Traces and Eidolons

Also based on HomDGCat’s information on Aventurine. Here are the Traces and Eidolons of the 5-star character:

Traces
  • Leverage: For every 100 of Aventurine’s DEF that exceeds 1600.0, increases his own CRIT Rate by 2.0%, up to a maximum increase of 48.0%.
  • Hot Hand: When battle starts, grants all allies a Fortified Wager shield, whose Shield effect is equal to 100.0% of the one provided by the Skill, lasting for 3.0 turn(s).
  • Bingo!: After an ally with Fortified Wager launches a follow-up attack, Aventurine accumulates 1 Blind Bet point. This effect can trigger up to 3.0 time(s). And its trigger count resets at the start of Aventurine’s turn. After Aventurine launches his Talent’s follow-up attack, provides all allies with a Fortified Wager that can block DMG equal to 7.2% of Aventurine’s DEF plus 96.0, and additionally grants a Fortified Wager that can block DMG equal to 7.2% of Aventurine’s DEF plus 96.0 to the ally with the lowest Shield effect, lasting for 3 turns.
Eidolons
  • E1: Prisoner’s Dilemma: Increases CRIT DMG by 20.0% for allies with Fortified Wager. After using the Ultimate, provides all allies with a Fortified Wager shield, whose Shield effect is equal to 100.0% of the one provided by the Skill, lasting for 3.0 turn(s).
  • E2: Bounded Rationality: When using Basic ATK, reduces the target’s All-Type RES by 12.0% for 3.0 turn(s).
  • E3: Droprate Maxing: Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
  • E4: Unexpected Hanging Paradox: When triggering his Talent’s follow-up attack, first increases Aventurine’s DEF by 40.0% for 2.0 turn(s), and additionally increases the Hits Per Action for his talent’s follow-up attack by 3.0.
  • E5: Ambiguity Aversion: Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
  • E6: Stag Hunt Game: For every ally with a Shield, the DMG dealt by Aventurine increases by 50.0%, up to a maximum of 150.0%.

Having another Preservation character to help your team by providing shields is exciting. Not to mention that he’s an addition to the roster of Imaginary characters, joining Welt, Luocha, Dan Heng IL, Dr. Ratio, and Yukong.

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