Genshin Impact players lament “useless” old weekly bosses
The Genshin Impact community calls overworld bosses and early game content “useless,” as most characters now require materials from the latest regions.
Genshin Impact’s third anniversary was marked with both celebration and displeasure from its playerbase. As the game continues to dominate mobile in-app sales and social media trending lists, the in-game lore grows as the team uncover more of Teyvat’s geography and history.
As the Genshin Impact map grows, players also gain access to overworld bosses and weekly dungeons that grant level, talent, and weapon materials. However, one player noted that those old weekly bosses are now “obsolete” for most of the playerbase.
In a Reddit post on r/GenshinImpact, a player noted that new characters always need materials from the latest weekly bosses.
Genshin Impact players find old weekly bosses “useless”
The player uses the latest 4-star character, Gaming, as an example. In the Genshin Impact lore, Gaming is a Wushou dancer from China-inspired Liyue. However, his talent materials are dropped by the All-Devouring Narwhal from the Fontaine region.
Gaming is not the first character to experience this “mismatch” in material sources. One player notes that Mika, a Cryo spear-wielder from Mondstandt, requires ascension materials from Sumeru’s Anemo overworld boss, Setekh Wenut.
This mechanic differs from earlier characters in Genshin Impact. Where Pyro characters like Diluc and Xiangling require level materials from Pyro Regisvine and Geo vision users need materials from Gimel, the Geo Hypostasis.
While one player suggests that farming would be “much harder” for new players as the in-game lore progresses from Monstadt to the following regions – Genshin Impact recently incorporated a mechanic that lets you fight weekly bosses before unlocking them through Archon Quests.